Our Story
Spaceholder started as an idea that wouldn’t sit still, a design space built for the curious, the restless, and the ones who hate working in straight lines. We wanted to create a home for people who explore new tools like toys, challenge the “usual way” of doing things, and see design as a living system, not a fixed formula. From day one, we’ve been more than a single-discipline studio. Our team caters to Graphic Design, Motion design, UI/UX, Architecture, Animation, Experience Design and everything in between.
A space where each brings their own craft, but works as one. We mix traditional skills with future leaning tools like creative coding, AI, parametric systems and material research to derive design solutions that are as functional as they are unexpected. This approach lets us deliver: not just a logo, a website, or a product in isolation, but a complete brand ecosystem, shaped from every angle, every field, every detail. It’s how we turn briefs into playgrounds, ideas into experiences, and good design into something that lasts.
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